/**************************************************************************** * * Copyright (c) 2006 Dave Hylands * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * Alternatively, this software may be distributed under the terms of BSD * license. * * See README and COPYING for more details. * ****************************************************************************/ // ---- Include Files ------------------------------------------------------- #include #if defined( __AVR_LIBC_VERSION__ ) # include #else #include #endif #include #include #include "Tach.h" #include "Hardware.h" // ---- Public Variables ---------------------------------------------------- volatile TACH_Buffer_t TACH_gBuffer; // ---- Private Constants and Types ----------------------------------------- typedef struct { union { uint32_t count32; struct { uint16_t countLow16; uint16_t countHigh16; }; }; } TimerCount_t; // ---- Private Variables --------------------------------------------------- static uint16_t gTimer3High16; // ---- Private Function Prototypes ----------------------------------------- // ---- Functions ----------------------------------------------------------- /**************************************************************************** * * Interrupt handler for Timer3 overflow. * * This allows us to extend the timer to become a 32 bit timer. * ****************************************************************************/ SIGNAL( SIG_OVERFLOW3 ) { gTimer3High16++; } // SIG_OVERFLOW3 /**************************************************************************** * * Interrupt handler for the Timer3 input capture. * * This interrupt fires whenever a rising edge (or falling depending on * the ICES3 bit in TCCR3B) is detected. * ****************************************************************************/ SIGNAL( SIG_INPUT_CAPTURE3 ) { TimerCount_t t; // Read the captured time value. Must read the low byte first t.countLow16 = TCNT3; t.countHigh16 = gTimer3High16; LED_TOGGLE( BLUE ); // Stash it in the circular buffer if ( CBUF_Len( TACH_gBuffer ) >= TACH_NUM_ENTRIES ) { CBUF_Pop( TACH_gBuffer ); } CBUF_Push( TACH_gBuffer, t.count32 ); } // SIG_INPUT_CAPTURE3